LESSONS LEARNED: SKYRIM CITY DESIGN If you want to encourage exploration in your game, you must reward exploration.
LESSONS LEARNED: HOW TO DESCRIBE CHARACTERS Cut out the unnecessary and start describing the details of your characters that matter.
5E DM'S GUIDE: ROLLING MAGIC WEAPONS Chapter 7 of the 5th edition Dungeon Master's Guide is all about magic items and treasure.
THE BEGINNING Welcome to the Sphere of Gioventù, a galaxy on the brink of intergalactic colonization.