HHC NEWSLETTER: 10.13.2024
Including - General Design 101 (The Explorers' Method), There Are Skeletons Within Us, and The Only Two Enemies You'll Ever Need.
General Design 101 (The Explorers' Method) - Explorer's Design
Explorer's Design have released not just a good framework for game design, but a good framework for approaching any creative project. The article is a quick 5 min read and well worth the time.
There Are Skeletons Within Us - Rhystic Studies
Rhystic Studies is one of the GOATs of MtG YouTube. His videos are highly informative, beautifully edited, and excellently written. Since it's October and spooky season is upon us, I'll highlight one of his older videos focused on the history of skeletons in Magic: the Gathering.
The Only Two Enemies You'll Ever Need - Knight at the Opera
When it comes to monster design, it can be easy to get lost in the half page stat block spreads a lot of modern TTRPGs have in their monster manuals. It is important to consider what these enemies actually represent, and how you can drill down to their important characteristics. According to this article, their are two key enemy types to utilize.
I hope these resources inspire you! If you haven't already, the best way to stay up to date with everything hothead related is to join the discord. See you next week!