CHAINMAIL: 01.21.2024
Including - No Meaningful Lore if Strict Interactivity is Not Maintained, The Shapes of Adventure, and You're Doing Demons All Wrong.
No Meaningful Lore if Strict Interactivity is Not Maintained - SILVERARM
If your lore isn't interactable, then why should the players care? That's what this blog post is about. As DMs, getting lost in our worldbuilding is fun, but we need to make sure what we're designing is actionable or else our players will most likely have no interest in it when it comes up in play.
The Shapes of Adventure - Map Crow
Great video outlining some different styles of adventure design. Touches on the classics like linear vs sandbox style play but also goes deeper into each style. Simple 10 minute video, but if you're unsure about this topic and want to learn more, I highly recommend checking it out!
You're Doing Demons All Wrong - Goblin Punch
Some fantastic worldbuilding advice and examples of how to make demons less boring. The example includes a demon named "Fuckload" that can possess 30 pigs so...yeah, it's a fun article.
I hope these resources inspire you! If you haven't already, the best way to stay up to date with everything hothead related is to join the discord. See you next week!